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Set Turn no longer working#2801

S

The fix for #2729 does indeed fix the Pass Turn button but accidentally broke Set Turn.

This change should fix the issue:

    [Remote(Permission.Client, NewNet.SendType.ReliableBuffered, null, SerializationMethod.Default)]
    public void SetPlayerTurn(string label)
    {
        // if (Network.sender.isClient)
        if (Network.sender.isClient && !Network.sender.isAdmin)
        {
            if (!turnsState.PassTurns)
            {
                return;
            }
            PlayerState playerState = NetworkSingleton<PlayerManager>.Instance.PlayerStateFromID(Network.sender.id);
            if (playerState == null || turnsState.TurnColor != playerState.stringColor)
            {
                return;
            }
        }
        // ...
10 months ago
Changed the status to
Research
10 months ago
Changed the status to
In Progress
10 months ago
Changed the status to
Completed
10 months ago

Fixed in the Public Beta v14.1

10 months ago