As of the v14.2 update, I can’t start a room without the game crashing. Using -nothreading lets me get to the point of being able to load a module, as long as I don’t alt-tab in and out (which crashes), but still crashes while loading (basically the moment anything starts to take more than a second to finish loading). Both DX11 and Vulkan modes fail at the same time.
Specs:
OS: Windows 10 (ESU, fully updated as of March 10th, 2026)
CPU: Intel i7-6700k @ 4.2GHz
GPU: Nvidia GeForce RTX 2060 Super 12GB
RAM: 64GB DDR4-3200
Seems like it’s just an overly aggressive anti-hook measure that’s making RivaTuner (and ReShade) cause it to crash