
When a tile snaps to a point, and another similarly sized tile snaps on top of it, it’s almost impossible to tell if you have 1 or 2 tiles due to the colors of their sides blending in.
In real life, this is not a problem because stacks aren’t perfectly alligned. It’s easier to see how many you have.
My suggestion is a way to toggle a context feature for snap points, where each tile is slightly offset. Completely identical to how stackable tiles work, but make it inherent to a snap point, regardless of the asset used (currently, only tiles with the same image can stack on one another with the “stackable” toggle).

For clarity’s sake, this is what I mean. The left image looks like a single solid block, the right is obvious there are at least 5 pieces on that stack. I can’t just toggle “Stackable” for them cause they have different front images (the backs are the same, but it doesn’t count that).