
When the following seccuence of events occur:
You are Hosting a Multiplayer Table.
The following happens:
This only fixes if you close the game entirely and restart. This bug has been here for years and its frustrating to have to reset the entire game every single time the Steam server hamster decides to stop running. It would be nice if this can get fixed so when our table crashes we can just rehost it right away without scripts messing up.

this is an issue we’d love to fix, as we occasionally (but rarely) experience it ourselves, it’s incredibly hard to debug, however, due to how hard it is to reproduce

Oh, I told you above how its reproduced:
Open a table as a host with any scripted buttons, close the table and go back to the main menu (Without closing the game window), then reopen any table with scripted buttons.
If you do the above, as a host you might notice everything corretly, but if you have anyone join that table this bug will be noticed by them. (THIS BUG CAN ONLY BE NOTICED BY THOSE WHO ARE NOT THE HOST.)
If I recall right, his bug started around v13.1 and v13.2 so maybe the cause is around there somewhere.